Embedded in gamer history, World of Warcraft can be considered the equivalent of Dungeons and Dragons by thousands. Thankfully, some of us are seasoned enough to recall its predecessor, Starcraft, which preceded the gory MMORPG as a complex multiplayer computer game that required extensive tactical maneuvering and thorough knowledge of the strengths and weaknesses of the playing board. Protoss was my consistent race of choice as I was averse to watching the Zerglings plop out of their disgusting bubbles to eventually wreak havoc across the playing board with their Alien-like mannerisms (Alien as in Predator vs Alien).
When WoW made its debut and many original Starcraft players made the transition, I was equally disgusted by the Orcish race (thankfully they weren’t as revolting as the Zerg), but I, unlike many others, was more interested in the campaign and storyline than participating in the MMORPG mammoth that it now is. Back in the early 2000s, I knew the day would come when Blizzard would take their compelling creations to the next level and that day is now here. Well – not just yet.
Next June gamers worldwide will swarm to the theaters for the release of the World of Warcraft film that is currently in the works. Gore is one of the best-loved elements of the game and, although the film will more than likely by PG-13, Chris Metzen, who wrote the original WoW storyline, reassured fans: ‘it’s warcraft, it’s not pillow-fight-craft.’
The creators of the film said that they will make use of visual depth, darkness, and CGI to incorporate many of the awe-inspiring features of films like 300, Lord of The Rings, and The Dark Knight. Director Duncan Jones (Source Code) has mentioned that this will likely be the first of multiple WoW installments – the upcoming feature functioning as an introduction to the era preceding the first WoW game. It would introduce the tensions between the Humans of StormWind and the Orcish Horde while piecing together the story in a more intimate narrative, culminating in a large clash and laying the foundation for successive WoW films.
The feature, set in Azeroth, itself has an impressive cast: Travis Fimmel (Vikings) as Sir Anduin Lothar, Paula Patton (Hitch, Mission Impossible: Ghost Protocol) as Garona Halforcen, Robert Kazinksy (TrueBlood) as Ogrim DoomHammer, Ruth Negga (Marvel’s Agents of S.H.I.E.L.D.) as Lady Taria, Dominic Cooper (Captain America: The First Avenger) as King Llane Wrynn, Toby Kebbell (Dawn of the Planet of the Apes) as Durotan, and Clancy Brown (Starship Troopers) as Blackhand.
Ramin Djawadi, who composed the scores for Game of Thrones, Blade: Trinity, and Iron Man, will also be in on the WoW fiasco.
With CGI hype abound and director Jones describing the finished product as similar to a mixture of Avatar and Game of Thrones, fans have much to look forward to. As for myself, I’ll still be twiddling my thumbs, waiting for Starcraft: The Movie but, after checking out the trailer, Warcraft can’t disappoint me.