WatchDogs has been one of the most highly anticipated game releases in a long time and I’m hella excited about it. Not only did it live up to the hype, it has pushed game design to an entire new level but that’s always expected when it’s a Ubisoft title. When I first purchased the game I had no idea what to expect. I heard stories on how you were some guy that hacks the city of Chicago and go after bad guys but this was far more than just that. Although I was not excited about thinking about the character as a nerd hacking criminal, I still had high hopes for the release considering the potential of the story.
As you get into the story of the game you are in control of the main character, Aiden. He is this hardcore technology genius that’s on a mission to avenge the death of his niece that was murdered in a drug feud between a power player in the city and the highly ranked gang member Iraq. Keep in mind this game is loaded with surprises but the overarching story is definitely dark and open for various interpretations.
Now on to the good stuff. The thing that surprised me the most about this awesome game was the details that were attended to. For example, the pedestrians in the different communities take on the personas of the area you’re in. If you’re in a poor or mid-class neighborhood you can spot pedestrians in a heated freestyle battle, drug dealers, gangsters, etc. Similarly, this applies to the wealthy neighborhoods where you’ll spot six-figure earners, yoga classes, and undetectable drug users.
Although these delighted the experience of playing the game, the coolest thing of it all is the power you have as a master hacker. You can control the entire city as you navigate throughout the game including street signals, bridges, trains, electronic billboards, and more. I’m definitely calling it now that WatchDogs will be a title to win a ton of awards this year and I’m looking forward to the next version of this title to come out.
Graphics score 9
Music & SFX score 9
Gameplay score 10