To start with…OH MY GOD IT’S FINALLY HERE AND I CANNOT CONTAIN MY EXCITEMENT! I am not a PC gamer but you’ll be getting a lot of back talk in this review lol. The original game came out in ’97 and I was 8 years old and addicted. Shut up and take it like a man!
Hey champs! I am back with this early review of Fallout 4! I wish I could give you a super in-depth review but you know I have to search every nook and cranny for all its secret things. Until then, I will give you my insight on what I know about the storyline and the new features.
Okay, to start with, our open world has moved up the East Coast to New England! (Hometown hell yea!) In the game, this area is known as the Commonwealth. We are starting in a slightly different, yet still the same, time-zone from Fallout 3. Scratch New Vegas for a second and try to grasp this. In Fallout 3 you exit the vault after entering before the bombs dropped. In Fallout 4, you get to see the steps leading up to the vault, and then emerging TWO HUNDRED YEARS later! (Say wha?) I won’t spoil the story for you, oh no no no. This one is too good! Just know that Fallout 4 sold 1.2 million copies on Steam alone in the first 24 hours of existence and broke their record for most players at one time with 470k simultaneous players. Boom.
For the nerdy fans out there, Bethesda has switched from the Gamebryo engine to the Creation Engine used in Skyrim. (For you less nerdy fans: YES, Bethesda also makes the Elder Scrolls series, you filthy casuals…) This change has enhanced the character creation so much that people have already posted a ton of celebrity look alikes. Put it this way, it went from the Sims 3 to the Sims 4 real quick. You can pick and chose each individual facial feature and shape it to your liking instead of the previous “slider” style where you simply cycle through presets. During the intro you walk to the front door to meet your Vault-Tec agent which sets your S.P.E.C.I.A.L skills. (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck…you peasants…) Once that’s set you get to care a little for your beautiful baby boy and the story begins with a bomb dropping on your home! Yay!
As in previous Bethesda fashion, you can freely switch from first person to third person if you like viewing all the cool gear you are, or aren’t wearing. As usual you get to roam the sandbox (think GTA) as much as you want, even ignore the main story if you want. Fight radioactive creatures and level up before you even get to the first mission or go with the flow, one of the many sweet perks of playing this game. Among these features we get some new ones like “layered-armor” where you can modify pieces to suit your play style (If you want a jetpack, just add one!), “base-building” where once you find a workshop you can build a shelter for yourself and other survivor NPCs, which of course, comes along with a crafting system as you need material to do this but you can also craft weapons and armor, and a completely aesthetic but totally pleasing dialogue system where your character now has a voice! ( No more silent wasteland wanderer) Don’t forget your Pip-Boy! The little armband computer now has game cartridges you can find across the waste to play with.
You got a taste of the graphics when I explained the character creation but believe me when I say that it’s expanded ten-fold when you start roaming. You know how those awful “holier-than-thou” PC gamers enhance the crap out of their computers to make it look like a 4K UltraHD TV? Imagine that, but not with a PC. PC gamers will probably feel like they’ll fall through the monitor. Back on the PS3 even though the game was preloaded, once I got to a certain level it had some moments where it had to buffer in order to calculate the difficulty of the fight you were in at the time or how certain characters would react to you whether you had or didn’t have a certain DLC. I haven’t had this issue yet but if my PS4 starts buffering, I can only say it means the game is insanely more beautiful than I thought possible. Will keep you updated for sure!
Sound quality for those of us who have played the series is intense, here. We as players never had a voice and now here we are talking with the NPCs even though we have a choice to slam doors in their face or even shoot them to end the conversation. Bethesda has admitted to at least 111,000 lines of dialogue and the ability to pronounce most names! (Duh, my name is in the dictionary, so don’t even ask) The music we are so used to loving…and hating when it repeats, is that same old-timey jazz dance music along with a few somber love songs. Personally, I like to hear my battles so the music is either turned off or very low so I can hear my surroundings. If you’re wearing a headset while you play, you’ll get the effect I’m talking about. Buzzing, footsteps, loud, angry, sharp-clawed nastys, etc… Sound is actually pretty important when roaming a seemingly silent wasteland of death and destruction, so listen up.
I have not gotten hardly anywhere myself because I keep roaming into high level territory that’s kicking my ass but it’s totally worth it to see it all. Plus, the game has no level cap and of course you can still play when the main story has ended. I’m happy now but I know the DLC will be utterly worth it and I am so ready. Grab a copy of this bad boy right now!
Time You Will Never Regret Spending9
Gameplay score 10
Graphics score 8
Music & SFX score 9